

This allows the user to simulate multiple overlapping grids simultaneously while all fields propagate between the overlapping grid boundaries automatically. With the addition of various vorticity models, you can now choose from visually different curl types, giving your FumeFX simulations a more unique look and feel. This new component brings forth various new ways to creatively control the burn process.

The Fire model within FumeFX adds Oxygen to the equation. It will deliver even the most demanding simulation tasks with the aid of highly parallelized code. The QCG solver in FumeFX is optimized for speed and robustness.
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Whether making a candle dancing on the wind or destroying a whole city block in 2012 movie style, FumeFX can help you deliver the shot on time and within budget. With over 12 years of successful usage in film production, video games, the advertisement industry and other areas that require realistic fire and smoke have helped in shaping the fluid simulation package that users can rely on. The FumeFX simulation core has been constantly improved and refined to deliver high level of realism with minimal simulation times. In order to boost productivity, FumeFX can utilize BackBurner, Deadline, or remote desktop applications to run simulation tasks on another computer with FumeFX or FumeFX SL installed. Among many advantages, it supports viewport. The GPU accelerated viewport produces render-comparable images to give instant feedback on appearance and behavior of the simulation. It provides quick and easy navigation through simulation caches and offers intuitive control of simulation parameters. The FumeFX interface integrates simulation, rendering, viewport and GPU viewport parameters in one place. It allows user to change parameters during the simulation with instant feedback within the GPU accelerated Maya Viewport 2.0. The FumeFX user interface is tightly integrated within Maya attribute editor and combines all the major fluid simulation components making the simulation setup easy and efficient. Visit our Blog to read the complete list of new features. fxd multithreaded lossy compression are just some of the new features found inside FumeFX 5.0. The newly implemented conservative advection, GPU accelerated Maya viewport, faster simulations. As a result of the FumeFX core rewrite, a wide range of irregular objects can be used for simulation without the fear of solver instabilities.
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The latest incarnation of FumeFX offers the artist with unique set of tools that will free the creative mind and minimize tedious tasks even further than before. Unrivaled in its ability to capture the subtlety and complexity of fluid gas behavior it is favored among visual effects artists, game developers, visualization professionals and everyone else who demand the utmost in realism.

FumeFX is a powerful fluid dynamics plugin for Autodesk Maya and 3ds Max, designed for simulation and rendering of realistic explosions, fire, smoke and other gaseous phenomena.
